"Too far from imagination, Too far from reality..."
Where i must begin...
I am Orcun Nisli. I live in Istanbul, Turkey. I wanted to be a game developer since i was 10. I had always thought that games are the true futures literature. Since years pass,I have never turned from my direction, yet i truely understood how could i connect my knowledges and what i must learn to create a good game. I started to draw sketches when i am 13, and started to play pc games not only for fun, also to discover the mechanism behind it. I have met with table-style frp games on highschool, and i have learned the trickiest ways to mix story telling with inspiration and literature knowledge. I started to wrote short stories and also good table-style frp scenarios. After that i tried to create fantastic and sc-fi worlds to make them my playground. With a story-teller's own world, stories become more entertaining.
On the other side i had great interest on geometry, physics, cartoon making, and programing languages. With my experience at maths, I graduaded from Computer Enginnering. This was the second step of my dream. I have proffesion on 2D and 3D graphics, and at the other side i have learned Alias Maya and 3D modeling on my own.With these skills i wrote my graduation thesis about RPG Game Engines.
Today i work in a 3D GIS (Geographical Information System) Project at daytime and try to develop an open rpg game, write short movie scenarios, write a high detailed spellbook and designing websites, posters, logos at nighttime and weekends. (and rarely playing Warcraft III Map - DOTA)
Nowhere-Studios, design meterials and all texts are all service marks of Orcun Nisli.
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